Monday, April 7, 2008
Saturday, March 15, 2008
For Week 11...
No blog. Bring your final project and all other recordings, mixes, samples you have created to class on CD. Give me two (2) copies of this CD.
In your final, show your process and give some kind of graphical representation of your environments (or game worlds in the case of Jason).
Address the packaging that your CD is delivered in, never overlook a design presentation opportunity.
Off you go.
In your final, show your process and give some kind of graphical representation of your environments (or game worlds in the case of Jason).
Address the packaging that your CD is delivered in, never overlook a design presentation opportunity.
Off you go.
Thursday, March 6, 2008
Blog for Week 10 and Homework...
Blog: Describe in this blog as vivid detail as possible your favorite sound. The most pleasing sound you can imagine. Bring to class next week a recording of this sound or whatever object(s) needed to produce this sound to share with the class.
Deliverables for all exercises and projects: I will need these in CD format. Two copies of everything for two separate archives. Week 11 along with final (also two copies).
For class next week: Bring everything you need to work on the final project in class. I want to see the work in progress. Plan on showing the space(s) you are creating sounds for graphically as part of your project. I will bring project samples.
Off you go.
Deliverables for all exercises and projects: I will need these in CD format. Two copies of everything for two separate archives. Week 11 along with final (also two copies).
For class next week: Bring everything you need to work on the final project in class. I want to see the work in progress. Plan on showing the space(s) you are creating sounds for graphically as part of your project. I will bring project samples.
Off you go.
Friday, February 29, 2008
Blog for Week 9 and homework...
Finish your remixes and create podcasts for class next week. Also, update the links on what the artists from the "Remix Planet" article from Wired magazine are up to currently.
The blog subject this week should be on Interactive Acoustics which will hopefully be of some use to your final project.
Remember for turn in on Week 11, I want a CD of everything you have mixed or recorded this quarter in addition to the final project design package. Think about the presentational aspects of your packaging for your final.
Off you go.
The blog subject this week should be on Interactive Acoustics which will hopefully be of some use to your final project.
Remember for turn in on Week 11, I want a CD of everything you have mixed or recorded this quarter in addition to the final project design package. Think about the presentational aspects of your packaging for your final.
Off you go.
Thursday, February 21, 2008
Blog for WK 8 and assignments....
PODCASTING!!!
Find articles relating to the subject. Find tutorials you can use in class next week to build one. Do you have a website? Get access to your school provided one if you don't, so that you can create an actual podcast for your own use.
www.bigthink.com
Does this website relate? What do you think about it? It launched this past November. What are its pros and cons?
Assignments from class:
In Class Exercise/Complete for Homework
Remix Your Own
Part One Description: Sample four different songs and process them together to sound as unique as possible from the original songs. The final track that you create should be a minimum of 3 minutes in length. The original four samples do not have to be the only sound sources used for this exercise.
Part Two Description: Record four random sounds and process them together to sound completely unrelated to the original sounds. No evidence of any of the four sounds should be apparent in the final render.
And a heads up: for this exercise and all others you do for the class that involve audio recording, processing, playback etc. create a CD of all your work to turn in along with the final project on Week 11.
Read Cross-cultural article answer the following questions and place in the
drop off:
1. Which of the tips for improving cross-cultural communication do you
perceive to be a potential threat to our structured design process in sound
design?
2. Describe a potential worst-case scenario involving this issue in your class
project. THIS ARTICLE IS IN THE DROP OFF FOR WEEK 6
IF YOU HAVE NOT ANSWERED THE DMCA QUESTIONS AND PLACED IN THE DROP OFF YET. YOU ARE LATE. HARDCOPIES TO ME ARE ALSO ACCEPTABLE.
Off you go.
Find articles relating to the subject. Find tutorials you can use in class next week to build one. Do you have a website? Get access to your school provided one if you don't, so that you can create an actual podcast for your own use.
www.bigthink.com
Does this website relate? What do you think about it? It launched this past November. What are its pros and cons?
Assignments from class:
In Class Exercise/Complete for Homework
Remix Your Own
Part One Description: Sample four different songs and process them together to sound as unique as possible from the original songs. The final track that you create should be a minimum of 3 minutes in length. The original four samples do not have to be the only sound sources used for this exercise.
Part Two Description: Record four random sounds and process them together to sound completely unrelated to the original sounds. No evidence of any of the four sounds should be apparent in the final render.
And a heads up: for this exercise and all others you do for the class that involve audio recording, processing, playback etc. create a CD of all your work to turn in along with the final project on Week 11.
Read Cross-cultural article answer the following questions and place in the
drop off:
1. Which of the tips for improving cross-cultural communication do you
perceive to be a potential threat to our structured design process in sound
design?
2. Describe a potential worst-case scenario involving this issue in your class
project. THIS ARTICLE IS IN THE DROP OFF FOR WEEK 6
IF YOU HAVE NOT ANSWERED THE DMCA QUESTIONS AND PLACED IN THE DROP OFF YET. YOU ARE LATE. HARDCOPIES TO ME ARE ALSO ACCEPTABLE.
Off you go.
Thursday, February 14, 2008
Blog for Week 7 & Assignments...
Weekly Blog Assignment: Audio Sampling, Napster, etc. As usual, any other websites or articles you find or I provide are also good for blogging.
Next Week’s Assignment:
1. What does the Digital Millennium Copyright Act (DMCA) say?
2. According to that act, is ‘anon’ in the forum below at risk of breaking the law?
http://discuss.joelonsoftware.com/default.asp?biz.5.479603.7
Type up a paragraph indicating your opinion and what factors you believe would make him safe or not safe under his circumstances. Put your paragraph on the drop off for this class.
Next Week’s Assignment:
1. What does the Digital Millennium Copyright Act (DMCA) say?
2. According to that act, is ‘anon’ in the forum below at risk of breaking the law?
http://discuss.joelonsoftware.com/default.asp?biz.5.479603.7
Type up a paragraph indicating your opinion and what factors you believe would make him safe or not safe under his circumstances. Put your paragraph on the drop off for this class.
Thursday, February 7, 2008
Blog for Week 6...
For this one find articles that relate to copyright issues in design, audio related when possible, but most issues of copyright adjust across the board of design.
Chris, this is not a question. It is a search criterion.
As usual, any other audio-related stuff you come across or I post for you are good sources to blog about,
for instance:
http://www.gamasutra.com/features/sound_and_music/111497/interaudio2.htm
Off you go.
Chris, this is not a question. It is a search criterion.
As usual, any other audio-related stuff you come across or I post for you are good sources to blog about,
for instance:
http://www.gamasutra.com/features/sound_and_music/111497/interaudio2.htm
Off you go.
Thursday, January 31, 2008
Assignments...
IM3307 Audio for Interactive Design
Instructor: Tim O’Donnell
E-mail: todonnell@aii.edu
Assignment for Week 5
Compose a sound sculpture lasting from 3 to 5 minutes. Use all and every sound you can get your hands on, but do not use musical sounds like songs or instrument sounds. Work solely with sounds.
Audio for Interactive Design
Instructor: Tim O’Donnell
E-mail: todonnell@aii.edu
Course Title: IM3307 Audio for Interactive Design
Project I: Building an Audio Log
Project I Brief (Interactive Majors)
GOAL:
This assignment will build experience in the following: searching for audio, creating audio and archiving
audio. The audio files should be related to your research for your client project.
DESCRIPTION:
In the first few weeks of the quarter you are to build a site online that will have archived 20 audio pieces.
1.) 10 must be created by you – from loops, your own instrumentation, recording, mixing, etc.
2.) 10 must be found online or through resource channels – the library, audio disks
3) This should be an open-ended resource, with the above archived files serving as the starting point. Perhaps this project is Volume I of a continuing collection of files.
PRESENTATION:
Exit Portfolio:
You will need to have a sheet documenting the audio files found and created. A CD will also be required
for sampling work.
Format Online:
MP3 format is the required format that is to be delivered online, on CD, and in the dropoff.
Deliver in dropoff:
Deliver a html document linking to all the archived audio you have assembled.
Project I Brief (Game Majors)
GOAL:
This assignment will build experience in the following: searching for audio, creating audio and archiving
audio. The audio files should be related to your research for your final project; which is a game design that focuses on the sound elements.
DESCRIPTION:
In the first few weeks of the quarter you are to build a database that will have archived 40 audio pieces.
1.) 20 must be created by you – from loops, your own instrumentation, recording, mixing, etc.
2.) 20 must be found online or through resource channels – the library, audio disks
3) This should be an open-ended resource, with the above archived files serving as the starting point. Perhaps this project is Volume I of a continuing collection of files.
PRESENTATION:
Exit Portfolio:
You will need to have a sheet documenting the audio files found and created. A CD will also be required
for sampling work.
MP3 format is the required format that is to be delivered both on CD, and in the dropoff.
Instructor: Tim O’Donnell
E-mail: todonnell@aii.edu
Assignment for Week 5
Compose a sound sculpture lasting from 3 to 5 minutes. Use all and every sound you can get your hands on, but do not use musical sounds like songs or instrument sounds. Work solely with sounds.
Audio for Interactive Design
Instructor: Tim O’Donnell
E-mail: todonnell@aii.edu
Course Title: IM3307 Audio for Interactive Design
Project I: Building an Audio Log
Project I Brief (Interactive Majors)
GOAL:
This assignment will build experience in the following: searching for audio, creating audio and archiving
audio. The audio files should be related to your research for your client project.
DESCRIPTION:
In the first few weeks of the quarter you are to build a site online that will have archived 20 audio pieces.
1.) 10 must be created by you – from loops, your own instrumentation, recording, mixing, etc.
2.) 10 must be found online or through resource channels – the library, audio disks
3) This should be an open-ended resource, with the above archived files serving as the starting point. Perhaps this project is Volume I of a continuing collection of files.
PRESENTATION:
Exit Portfolio:
You will need to have a sheet documenting the audio files found and created. A CD will also be required
for sampling work.
Format Online:
MP3 format is the required format that is to be delivered online, on CD, and in the dropoff.
Deliver in dropoff:
Deliver a html document linking to all the archived audio you have assembled.
Project I Brief (Game Majors)
GOAL:
This assignment will build experience in the following: searching for audio, creating audio and archiving
audio. The audio files should be related to your research for your final project; which is a game design that focuses on the sound elements.
DESCRIPTION:
In the first few weeks of the quarter you are to build a database that will have archived 40 audio pieces.
1.) 20 must be created by you – from loops, your own instrumentation, recording, mixing, etc.
2.) 20 must be found online or through resource channels – the library, audio disks
3) This should be an open-ended resource, with the above archived files serving as the starting point. Perhaps this project is Volume I of a continuing collection of files.
PRESENTATION:
Exit Portfolio:
You will need to have a sheet documenting the audio files found and created. A CD will also be required
for sampling work.
MP3 format is the required format that is to be delivered both on CD, and in the dropoff.
Blog for Week 5...
Audio Articles and Project Proposals
Design project proposals articles and/or reviews of company design projects and proposals.
Any of the links I have been offering are good choices for blogs. You can also do web searches and looking at periodicals in the library.
Off you go.
Design project proposals articles and/or reviews of company design projects and proposals.
Any of the links I have been offering are good choices for blogs. You can also do web searches and looking at periodicals in the library.
Off you go.
Wednesday, January 30, 2008
Client Needs by David Lowe
Thursday, January 24, 2008
Blog for Week 4...
The Default Weekly Blog Assignment: Audio Articles and Designing for Clients. Any information on designing for clients does not have to be exclusive to audio design.
Also, for those of you who were in class, I want you to blog about the DVD we watched in class- Blade Runner. What can you say about the sound effects and soundtrack (its o.k. to websearch for info on this one as well). A good site is www.brmovie.com
I also wanted to give you the assignment for next week here as well as on the drop off:
IM3307 Audio for Interactive Design
Instructor: Tim O’Donnell
E-mail: todonnell@aii.edu
Assignment for Week 4
In conjunction with audio branding, write up a brief artist's statement for yourself as an artist, and then based on that mood/style/artistic signature, select what would be YOUR theme song or sound (the song/sound that would play every time you walked into a room). Bring a recording of the sound to class. This needs to be an original song/sound for one sample, but also find a second sample, which is a song or sound effect, etc.
The statement and the two audio samples should all fit together analogously.
Bring to class for presentation Week 4.
Off you go.
Also, for those of you who were in class, I want you to blog about the DVD we watched in class- Blade Runner. What can you say about the sound effects and soundtrack (its o.k. to websearch for info on this one as well). A good site is www.brmovie.com
I also wanted to give you the assignment for next week here as well as on the drop off:
IM3307 Audio for Interactive Design
Instructor: Tim O’Donnell
E-mail: todonnell@aii.edu
Assignment for Week 4
In conjunction with audio branding, write up a brief artist's statement for yourself as an artist, and then based on that mood/style/artistic signature, select what would be YOUR theme song or sound (the song/sound that would play every time you walked into a room). Bring a recording of the sound to class. This needs to be an original song/sound for one sample, but also find a second sample, which is a song or sound effect, etc.
The statement and the two audio samples should all fit together analogously.
Bring to class for presentation Week 4.
Off you go.
Thursday, January 17, 2008
Blog for Week 3...
For this blog, our default is audio branding. Search the web, periodical and the library for sources on the subject of audio branding and sum up you findings in a blog presentation. It is also a good idea to add links to interesting things you find.
Here is an example:
http://www.aiga.org/content.cfm/building-brand-value-through-sound
If someone wants to blog about this article for a start, thats fine. Also beyond our "default" subjects for blogging, other topical articles on audio and interactive media can be explored.
Any links or handouts I give to or send to the class by way of e-mail, this blog or the drop off are also good for blogging.
Don't let my links keep you from searching though.
Off you go.
Here is an example:
http://www.aiga.org/content.cfm/building-brand-value-through-sound
If someone wants to blog about this article for a start, thats fine. Also beyond our "default" subjects for blogging, other topical articles on audio and interactive media can be explored.
Any links or handouts I give to or send to the class by way of e-mail, this blog or the drop off are also good for blogging.
Don't let my links keep you from searching though.
Off you go.
Tuesday, January 15, 2008
Sorry so late...
My mistake gang. I forgot to initiate the posting so that the class could respond. If you guys are reading this in time go ahead and post your research. No reflection on you all. We'll get a better start in the second post.
Off you go.
Off you go.
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